In the past few days I've deleted 65,296 lines of source code from my game project from cleaning up outdated resources and systems.
Pretty proud that it was all built in such a way that it could be removed without destroying everything else. Also, a lot of this was codegen/managed files from the IDE which inflates the numbers quite a bit, but still hundreds of NPCs/areas/resources that need not be compiled anymore!
@twisterghost solid work, way to go!
@kontsumitzen thank you!
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