Outer Wilds is worth playing for the music alone, but it is also worth playing for the story alone, but it is also worth playing for the physics alone, but it is also worth playing for the creative settings alone, but it is also worth playing for the gameplay hook alone
Outer Wilds is a very good game and you should play it 🪐
@cmdln seems like it went a whole lot better without me there so you're welcome
@cmdln beyond’s sausages are really, really great. As is that beer. Good looking meal!
@krumbukt every time I look at it I go back and forth on if I like the design. Im sure there's gonna be an all black version that will look fine, but console companies always like to use the bold white or color variants to "show off the design" better even though we just want a black box that doesn't stand out
Query esp for badly off/marginalised writers:
We're a volunteer/hobbyist group and don't have resources to pay for articles, but we're looking into fundraising to give creators who need it a pot to draw from when writing for us. We're not yet sure if it's possible & what shape this might take.
So if you can only write (whether or not you'd ever write for us) if reimbursed, what sort of payment levels would make that possible for 1000-2000wd pieces? Private responses welcome.
Complete game engine and dev environment with first class 2d support in addition to full 3d env, simple scripting language, understandable “scene” concept and a strong observable-like structure all in a single 20mb standalone executable my goodness <3
@cmdln it's much more elegant now than it used to be. The previous solution was to press a button that auto-DMed your followers asking to follow your new account!
Lazy fediverse question: Is anyone aware of voice or video chat that has or uses any kind of environmental audio? Thinking of large virtual gatherings at $day_job and how they collapse after a certain size. Something that literally lets people move towards/away from topics of interest/disinterest could be super useful.
@cmdln There’s some programs that do spatial audio but its a bit gimmicky, or would require like an entire VR setup to get it “right”. A permanent audio chat server, something like Mumble or Teamspeak or Discord - with rooms for topics that you can pop in and out of - works very well.
Mumble has a special place in my heart, and its OSS, but there’s plenty of options in that space.
Developer @ Stripe; game developer in free time; woodworker in even freer time; rock climber, writer and tabletop GM in the freest time